Flow tracking is an useful tool for level designers seeking to analyse the route's that players take through their maps and to easily identify and fix problem spots within their level designs. This post is the start of my journey to make such a tool available in Team Fortress 2, I used WebGL and node to create a quick functional mock-up that demonstrates the viability of the project
Posted: August 5, 2015
An evolving blog post to accompany the 08119 - IT Skills and Professionalism - lectures by Dr. Bing Wang at The University of Hull.
Posted: February 5, 2014
Operating systems are a part of our daily lives – often unseen and seldom thought of – from washing machines to phones, from elevators to cars – they are so fundamental to our technological world that they can easily be taken for granted without a second thought. This booklet explores the key aspects of an OS, and how one of the most complex pieces of software development comes into being.
Posted: November 8, 2013
Battlefield has always been one of my favourite gaming franchises - Now, Battlefield 4 has just been released, this is an extensive overview of my experience with the game so far, which I feel is a return to form for the Battlefield Series.
Posted: November 6, 2013